package com.yanqu.road.entity.estatewar;

import com.yanqu.road.utils.property.Property;

public class EstateFloorBattleResult {

    private int riseFloorCount;

    private Property reward;

    public int getRiseFloorCount() {
        return riseFloorCount;
    }

    public void setRiseFloorCount(int riseFloorCount) {
        this.riseFloorCount = riseFloorCount;
    }

    public Property getReward() {
        return reward;
    }

    public void setReward(Property reward) {
        this.reward = reward;
    }
}
